Friday, 27 April 2012
Games Character Model: Repost
Wednesday, 18 April 2012
Art of Document & Technicle Paper
Transcibtion Art of Document
Wilbur Whateley: 300dpi Still, Ambient Occlusion & ZDepth
300dpi Still
Beauty
Ambient Occlusion
ZDepth
Wilbur Whateley: Turnaround
Unfortunately, due to ridiculous rendering times I was unable to complete this turnaround entirely. However I have uploaded as much as I have so far. The rest will be arriving post-crit :)
Wilbur Whateley: Texture Maps
Tuesday, 17 April 2012
DVD Cover & Disk Art
Friday, 13 April 2012
Wilbur Whateley: Body Hair, Eyebrows & Improved Rendering
Wednesday, 11 April 2012
Wilbur Whateley: Gallery Style Render + Hair Experiment
Tuesday, 10 April 2012
Wilbur Whateley: Experimenting with Lights and Texture
Thursday, 5 April 2012
Wilbur Whateley: UV Maping
Wilbur Whateley: Remodeled Ears
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